Redesigning Limerick

August 12th, from , 1pm-3pm

playtesting a new design game bout redesigning Limerick!


Members of the public are invited to playtest and evaluate a design game that is part a master thesis project.

The aim of the game is for players to use it as a platform to develop ideation in order to tackle different challenges faced by Limerick (Transport, Pollution, Derelict Sites etc) that the community can engage in a cooperative and fun way. Participants will be encouraged to cooperate with each other to develop their own ideas as the end objective of each session will be open to their input. During the course of the game, participants will have to deal with constraints such as resource management, event cards and the roll of dice that influence city management and development. The purpose of the playtest-ing sessions will be to test the capabilities of the game as a design tool. I will welcome participants’ feedback and critique about the game’s strengths and weaknesses, as well as suggestions for improvement.

This session will last two hours, from 1pm to 3pm, and will require a minimum of four players.

The sessions will be organised and facilitated by Michael Danford, postgraduate student in Interactive Media at the University of Limerick.

If you are interested and want to know more, feel free to contact Michael at